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Showing posts from April, 2017

Review Article Outline

Title: "Day of Infamy": Arsonist Simulator What is it?: A review of the WWII shooter "Day of Infamy" Who?: made by New World Interactive Summary (Nut Graf): Standing out among shooter titles of late and aiming to be a spiritual successor to the popular mod for Half-Life 1, "Day of Defeat, "Day of Infamy" offers an intense and unforgiving approach to the standard first-person-shooter format. Little room for error is given, and the heightened stakes of failing force you to either think carefully and quickly about your next move in order to succeed, or become cannon fodder for the opposition. Rating: 78% (Metacritic), Price-Range: 20$

"Day of Infamy": A World War II Arsonist Simulator (Review)

Alt hough it may seem as though the first-person shooter game model has been refined and narrowed down to a detailed and forever-set-in-stone tee, recent game releases have shown that doesn’t mean a new shooter title still can’t be interesting and unique from others. “Day of Infamy”, a mod based shooter title, created by New World Interactive, has recently come out of early access and into official release, has tried to offer up a more brutal take on the familiar World War II first-person shooter setting. Standing out among shooter titles of late and aiming to be a spiritual successor to the popular mod for Half-Life 1, "Day of Defeat", "Day of Infamy" offers an intense and unforgiving approach to the standard first-person shooter format. Little room for error is given, and the heightened stakes of failing force you to either think carefully and quickly about your next move in order to succeed, or become cannon fodder for the opposition. One problem a new

Story 1 Outline

Story Idea: For my first article I was planning on interviewing and writing about the RPG Club. I thought it would be a good article to showcase this club. Sources: People I would interview would definitely involve Rob Griffin, the adviser for the club, and some of the other members of the club. Questions: - What are the most popular games that you do? - Who are the most active members of your club? - (For various interviewees) What do you get out of this club? - What kind of events do you hold? -(For various interviewees) What is your favorite game? NUT GRAF: The RPG club has been around for awhile now, and the members have all put in great effort to keep things running, and to help create an ideal club for others to find enjoyment in an imaginative game experience, while being welcomed with open arms by the longstanding members. Nathan Harrow, when asked what he gets out of the club personally, responded as follows.

The RPG Club

The clubs of LBCC are a great way for people to connect over common interests. One such club that is excellent for this is the RPG Club , or Role-Playing Game Club. Members of this club gather a few times a week to meet up, play games, and enjoy a dynamic storytelling experience set in various genres and settings. Their sole focus is on running role playing games twice a week, and have been doing so faithfully. Nik Geier, the president of the RPG Club, gave a rundown of what he and a few of the other members do to keep the club running every week, on Mondays and Fridays. “I run the club, I run the games on Fridays, and sometimes on Mondays. I sometimes trade off with Jim, Nathan runs fifth edition, and he pitches in a lot of the time, and the other one is Thien, who runs Star Wars. Mel also makes us food.” The RPG Club has been around for awhile now, and the members have all put in great effort to keep things running, and to help create an ideal club for others to find enj